B.S. in Emerging Media

Devan Rosen, Assistant Professor and Program Director

 

The emerging media degree, a partnership of the Department of Media Arts, Sciences, and Studies in the Roy H. Park School of Communications and the Department of Computer Science in the School of Humanities and Sciences, combines coursework in new media platforms and computer programming to provide students with a unique skill set in emerging media technologies: identifying market opportunities, designing concepts, employing storytelling structures, programming and using software tools, developing sound economic models, and promoting the kinds of organizational and consumer change that make new media products successful. The mission of this program is to produce graduates who will be leaders within the evolving discipline of emerging media whether as designers and creators of media and technology or as entrepreneurs creating media products. Because new media are inherently multidisciplinary, integrating artistic creativity with computational expertise, this program takes an integrative approach to the education of our graduates — while still maintaining a strong disciplinary focus.

Students entering through the Department of Computer Science take the media computation concentration, emphasizing computer systems design and programming. Students entering through the Department of Media Arts, Sciences, and Studies take either the media design and production concentration or the media entrepreneurship concentration, emphasizing the creative design and promotion of new genres and platforms for emerging media. All students share a substantive common core, then branch out into the concentrations to develop their specialties, and finally come back together in two upper-level project courses where they will work as teams to design, develop, and pitch a new media product, such as an “app” for an iPhone, a new form of gaming or entertainment genre, or an innovative educational simulation.

Requirements for Major in Emerging Media - B.S.

Students in the School of Humanities and Sciences enroll in the media computation concentration; students in the Roy H. Park School of Communications enroll in either the media design and production concentration or the media entrepreneurship concentration.

Core requirements

GCOM 13000S'Park!: Igniting your Future in Communications

1

TVR 12400Introduction to Media Industries

4

STCM 12300Systems Thinking and Design

3

COMP 17100Principles of Computing Science I

4

COMP 17200Principles of Computer Science II

4

COMP 20200Computational Foundation of Emerging Media

4

TVR 21400Design of New Media: Theory, Function and Analysis

4

TVR 32001-32099Topics in Media Technology

4

COMP 38500Emerging Media Project

4

or

TVR 38500Emerging Media Project

4

COMP 48500Emerging Media Capstone

4

or

TVR 48500Emerging Media Capstone

4

Total Credit Hours:36
STCM 12300, COMP 17100, COMP 17200, COMP 20200, TVR 21400, TVR 32000-32099: Liberal arts courses

Media computation concentration

COMP 11500Discrete Structures for Computer Science

4

COMP 22000Introduction to Data Structures

4

COMP 11500, COMP 22000: Liberal arts courses

Select one of the following level-2 electives:

COMP 20500Advanced Web Programming

4

COMP 20700Game Development and Technologies

4

COMP 22500HCI: User Interface Design and Development

4

Total Credit Hours:4
COMP 20500, COMP 20700, COMP 22500: Liberal arts courses

Select three of the following level-3 or level-4 courses:

COMP 33000Introduction to Virtual Reality

4

COMP 35400Intelligent Systems

4

COMP 37500Database Systems

4

COMP 41500Computer Graphics

4

Total Credit Hours:24
COMP 33000, COMP 35400, COMP 37500, COMP 41500: Liberal arts courses

Media design and production concentration

CNPH 10400Story: From Cave Paintings to Emerging Media

3

TVR 10500Introduction to Audio

2

TVR 11500Introduction to Field Production

4

TVR 12200Introduction to Media Aesthetics and Analysis

3

CNPH 10100Introduction to Film Aesthetics and Analysis

3

CNPH 10400, TVR 12200, CNPH 10100: Liberal arts courses

Select 8-10 credits from the following (at least one course must be at level 3 or above)

COMP 20700Game Development and Technologies

4

TVR 21500Fiction Field Production 1

4

TVR 27100Audio Production

4

CNPH 32400Advanced Cinema Production: Animation

4

TVR 30900Motion Graphics and Animation

4

TVR 31000Experimental Media: Production and Criticism

4

STCM 30300Serious Games

3

STCM 37100Websites that Work

3

STCM 38000E-Learning

3

TVR 40000-40099Topics in Media Production

1 to 4

Total Credit Hours:21-23

COMP 20700, TVR 21500, TVR 27100, TVR 27100, CNPH 32400, TVR 30900, TVR 31000, STCM 30300, STCM 37100, STCM 38000, CNPH 43205, and TVR 40000-TVR 40099: Course has prerequisites that the student is responsible for meeting.

Media entrepreneurship concentration

TVR 26000Quantitative Mass Media Research Methods

3

TVR 21100New Media Business and Economics

4

TVR 22000Global Flow of Information

3

MKTG 31200Principles of Marketing

3

TVR 31200Government and Media

3

TVR 31300-31399Topics in Media Law and Policy

4

TVR 46000Senior Seminar

3

Total Credit Hours:20-21

TVR 26000, TVR 21100, TVR 22000, TVR 31200, TVR 31300, TVR 46000: Liberal arts courses

MKTG 31200: Course has prerequisites that the student is responsible for meeting.

Other requirements

Media computation concentration

  • Students are required to complete general education requirements as detailed by the School of Humanities and Sciences

Media production and design concentration and media entrepreneurship concentration

  • Students are required to complete a minor outside the Park School (in consultation with their adviser) that complements heir course of study.
  • Students are required to fulfill current TV-R department general education requirements.
  • Students are required to complete 60 credit hours of coursework outside the Park School.
  • Students are encouraged to spend a semester off campus (e.g., study abroad or the IC Los Angeles Program).

All majors are required to complete 60 credits of liberal arts in order to complete the requirement of a B.S. degree.

All majors are required to maintain an overall 2.50 GPA to remain in the emerging media degree program. Students are required to earn a C- or better in all required courses in the emerging media curriculum in order for the course to be applied to the degree (not including general education or outside minor courses).

Total, credits in the major

55-60

Electives (including 16-29 liberal arts credits in general education and minor courses)

60-65

Total, emerging media B.S.

120

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